Matter isn’t static, it behaves.
I Let form, light, and structure translate behavior into experience.
Maze Game
Two materials, two dimensions, one logic. Laser-cut and 3D-printed mazes translate digital geometry into touchable form.
Tools: Blender, Adobe Illustrator, Figma, Bambu Lab (PLA prints), Prusa (prototyping prints), Slicing with Bambu Studio / PrusaSlicer, Epilog LaserCut
From 2d to 3D Design Process
The maze was first laser-cut on acrylic, then 3D-printed to test depth and structure.